Playable 2010 - design so all can play
Playable 2010 - design so all can play
Children's health is suffering because the appeal of sitting in front of an electronic screen is winning out over getting outside to play. Conditions such as childhood obesity, diabetes, ADHD, and vitamin D deficiencies (and many others) are on the increase, but their symptoms are lessened and sometimes eliminated by regular outdoor play. The problem is that many playgrounds are without challenges and look the same as every other playground and so a child’s excitement is soon lost, if they even go out there in the first place. Another problem is that manufactured playgrounds can be too expensive for some communities so their children do without. We think there are options for everyone to "win" in this game by building their own play areas with easily found materials, incorporating manufactured equipment in creative ways, building play areas different from any we have ever seen before, and even building a fort in your own backyard.
The idea for Playable 2010 came from the highly successful 1954 Playable Sculpture Competition put on by the Museum of Modern Art in New York.
Eligibility
Playable 2010 invites designers of all types from around the world to design playground equipment and spaces that will give a sense of place, wonder and fun so strong that they will entice children, teens and adults outdoors to play.
Categories
a.) Playable Art
b.) Playable Site
c.) Playable D-I-Y
d.) Playable Kids (Completed)
The competition will culminate in a conference on designing for play at Georgia Tech. The winners of the competition will be announced at that time. The winning and semi-finalist designs will be on exhibit at Georgia Tech and will then potentially travel to other sites.
Perfect Playground Aaliyah
Submit an entry
Participants enter by uploading their designs on the Playable 2010 website.
Submissions will NOT be accepted before June 1, 2010.
Please keep checking the Playable 2010 website for further information and detail:
Prizes
The winning site-specific playgrounds will be built at the following sites:
a. One (1) winning playspace built in Woodruff Park in downtown Atlanta in 2011;
b. One (1) winning playspace/community garden design has the potential to be built on the Atlanta Beltline
How will this competition make a difference?
A report from McKinsey & Co. (“And the Winner Is…” 2009) states that prizes such as this competition achieve the changes sought in as many as seven different ways: by identifying excellence, influencing public perception, focusing communities on specific problems, mobilizing new talent, strengthening problem-solving communities, educating individuals, and mobilizing capital. Utilizing these change levers could ultimately lead to a change for the better in our children’s health.
The Playable 2010 website will constantly be updated with new information, the closer it gets to the start of the competition on June 1st 2010. To be sure not to miss important bits of information keep checking their website:


